• Joined on 2020-03-25
Test program for timing large rectangles drawn with the Reality Display Processor under various conditions
Updated 2026-08-01 15:50:25 +00:00
python3 bindings for libgfxd using ctypes
Updated 2026-03-14 00:37:34 +00:00
Experimental Playground for Nintendo 64
Updated 2025-11-05 21:18:13 +00:00
COMMON symbol ordering linker plugin
Updated 2025-09-08 18:13:31 +00:00
gbd
Zelda 64 Graphics Binary Debugger
Updated 2025-05-27 18:48:14 +00:00
RDP Noise Reverse Engineering
Updated 2025-01-04 22:13:30 +00:00
Test ROM for 32-bit integer multiplication and divide instructions on N64
Updated 2024-11-18 00:01:24 +00:00
Just another set of N64 CPU Tests
Updated 2024-10-09 21:30:29 +00:00
Annotated disassembly of the N64 Disk Drive H8 firmware
Updated 2024-09-27 23:30:35 +00:00
Partial extension of GNU Binutils to the Nintendo 64 Reality Signal Processor
Updated 2024-07-26 22:55:13 +00:00
Matching gzip compression for iQue OoT
Updated 2024-05-29 20:45:07 +00:00
The N64 emulators for Gamecube found on the Japanese Zelda Collector's Edition disk
Updated 2024-02-11 21:17:46 +00:00
Tools relating to gz, the OoT Practice ROM
Updated 2023-12-09 21:46:18 +00:00
Python library for N64 texture conversion
Updated 2023-01-15 01:12:20 +00:00
Zelda64 Object Display List Copying and Relocation
Updated 2022-06-26 20:56:01 +00:00