[READ-ONLY] Mirror of https://github.com/flo-bit/room. tiny 3d rooms saved locally or in your bluesky account, svelte/threlte flo-bit.dev/room/
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room / src / lib / models / kenney-furniture-kit / chairModernFrameCushion.svelte
2.1 kB 80 lines
1<!-- 2Auto-generated by: https://github.com/threlte/threlte/tree/main/packages/gltf 3Command: npx @threlte/gltf@3.0.0 static/models/kenney-furniture-kit/chairModernFrameCushion.glb -t -s 4--> 5 6<script lang="ts"> 7 import type * as THREE from 'three' 8 9 import type { Snippet } from 'svelte' 10 import { T, type Props } from '@threlte/core' 11 import { useGltf } from '@threlte/extras' 12 import { base } from '$app/paths'; 13 14 let { 15 fallback, 16 error, 17 children, 18 ref = $bindable(), 19 colors, 20 opacity, 21 ...props 22 }: Props<THREE.Group> & { 23 ref?: THREE.Group 24 children?: Snippet<[{ ref: THREE.Group }]> 25 fallback?: Snippet 26 error?: Snippet<[{ error: Error }]> 27 colors?: (number | string)[]; 28 opacity?: number; 29 } = $props(); 30 31 type GLTFResult = { 32 nodes: { 33 Mesh_chairModernFrameCushion: THREE.Mesh 34 Mesh_chairModernFrameCushion_1: THREE.Mesh 35 } 36 materials: { 37 metal: THREE.MeshStandardMaterial 38 carpetBlue: THREE.MeshStandardMaterial 39 } 40 } 41 42 const gltf = useGltf<GLTFResult>(base + '/models/kenney-furniture-kit/chairModernFrameCushion.glb'); 43</script> 44 45<T.Group 46 bind:ref 47 dispose={false} 48 {...props} 49> 50 {#await gltf} 51 {@render fallback?.()} 52 {:then gltf} 53 <T.Mesh 54 castShadow 55 receiveShadow 56 geometry={gltf.nodes.Mesh_chairModernFrameCushion.geometry} 57 material={gltf.materials.metal.clone()} 58 material.color={colors?.[0] ?? gltf.materials.metal.color} 59 material.opacity={opacity ?? gltf.materials.metal.opacity} 60 material.transparent={opacity !== undefined} 61 position={[-0.1, 0.0, 0.1]} 62 63 /> 64 <T.Mesh 65 castShadow 66 receiveShadow 67 geometry={gltf.nodes.Mesh_chairModernFrameCushion_1.geometry} 68 material={gltf.materials.carpetBlue.clone()} 69 material.color={colors?.[1] ?? gltf.materials.carpetBlue.color} 70 material.opacity={opacity ?? gltf.materials.carpetBlue.opacity} 71 material.transparent={opacity !== undefined} 72 position={[-0.1, 0.0, 0.1]} 73 74 /> 75 {:catch err} 76 {@render error?.({ error: err })} 77 {/await} 78 79 {@render children?.({ ref })} 80</T.Group>