[READ-ONLY] Mirror of https://github.com/flo-bit/tiny-planets. procedurally generated tiny planets in the browsers flo-bit.dev/tiny-planets/
low-poly planets procedural-generation threejs
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tiny-planets / src / worlds / presets.ts
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1import { type BiomeOptions } from "./biome"; 2import { PlanetOptions } from "./planet"; 3 4const beachBiome: BiomeOptions = { 5 noise: { 6 min: -0.05, 7 max: 0.05, 8 octaves: 4, 9 lacunarity: 2.0, 10 gain: { 11 min: 0.1, 12 max: 0.8, 13 scale: 2, 14 }, 15 warp: 0.3, 16 scale: 1, 17 power: 1.5, 18 }, 19 20 colors: [ 21 [-0.5, 0x994400], 22 [-0.0, 0xccaa00], 23 [0.4, 0xcc7700], 24 [1.0, 0x002222], 25 ], 26 27 seaColors: [ 28 [-1, 0x000066], 29 [-0.55, 0x0000aa], 30 [-0.1, 0x00f2e5], 31 ], 32 seaNoise: { 33 min: -0.008, 34 max: 0.008, 35 scale: 6, 36 }, 37 38 vegetation: { 39 items: [ 40 { 41 name: "Rock", 42 density: 50, 43 minimumHeight: 0.1, 44 colors: { 45 Gray: { array: [0x775544] }, 46 }, 47 }, 48 { 49 name: "PalmTree", 50 density: 50, 51 minimumHeight: 0.1, 52 colors: { 53 Brown: { array: [0x8b4513, 0x5b3105] }, 54 Green: { array: [0x22851e, 0x22a51e] }, 55 DarkGreen: { array: [0x006400] }, 56 }, 57 ground: { 58 color: 0x229900, 59 radius: 0.1, 60 raise: 0.01, 61 }, 62 }, 63 ], 64 }, 65}; 66 67const forestBiome: BiomeOptions = { 68 noise: { 69 min: -0.05, 70 max: 0.05, 71 octaves: 4, 72 lacunarity: 2.0, 73 gain: { 74 min: 0.1, 75 max: 0.8, 76 scale: 2, 77 }, 78 warp: 0.3, 79 scale: 1, 80 power: 0.8, 81 }, 82 83 tintColor: 0x113322, 84 85 colors: [ 86 [-0.5, 0x332200], 87 [-0.0, 0x115512], 88 [0.4, 0x224411], 89 [1.0, 0x006622], 90 ], 91 92 seaColors: [ 93 [-1, 0x000066], 94 [-0.52, 0x0000aa], 95 [-0.1, 0x0042a5], 96 ], 97 seaNoise: { 98 min: -0.005, 99 max: 0.005, 100 scale: 5, 101 }, 102 103 vegetation: { 104 items: [ 105 { 106 name: "Rock", 107 density: 5, 108 minimumHeight: 0.1, 109 colors: { 110 Gray: { array: [0x888888, 0x616161, 0x414141] }, 111 }, 112 }, 113 { 114 name: "CommonTree", 115 density: 5, 116 minimumHeight: 0.0, 117 }, 118 { 119 name: "Bush", 120 density: 5, 121 minimumHeight: 0.0, 122 }, 123 { 124 name: "CommonTree_Dead", 125 density: 5, 126 }, 127 { 128 name: "PineTree", 129 density: 5, 130 }, 131 { 132 name: "TreeStump", 133 density: 1, 134 }, 135 { 136 name: "TreeStump_Moss", 137 density: 1, 138 }, 139 { 140 name: "Willow", 141 density: 5, 142 }, 143 { 144 name: "Willow_Dead", 145 density: 5, 146 }, 147 { 148 name: "WoodLog", 149 density: 1, 150 }, 151 { 152 name: "BirchTree", 153 density: 5, 154 }, 155 { 156 name: "BirchTree_Dead", 157 density: 5, 158 }, 159 ], 160 }, 161}; 162 163const snowForestBiome: BiomeOptions = { 164 noise: { 165 min: -0.05, 166 max: 0.05, 167 octaves: 4, 168 lacunarity: 2.0, 169 gain: { 170 min: 0.1, 171 max: 0.8, 172 scale: 2, 173 }, 174 warp: 0.3, 175 scale: 1, 176 power: 0.8, 177 }, 178 179 tintColor: 0x119922, 180 181 colors: [ 182 [-0.5, 0xff99ff], 183 [-0.0, 0xffffff], 184 [0.4, 0xeeffff], 185 [1.0, 0xffffff], 186 ], 187 188 seaColors: [ 189 [-1, 0x8899cc], 190 [-0.52, 0xaaccff], 191 [-0.1, 0xaaccff], 192 ], 193 seaNoise: { 194 min: -0.0, 195 max: 0.001, 196 scale: 5, 197 }, 198 199 vegetation: { 200 items: [ 201 { 202 name: "Rock_Snow", 203 density: 5, 204 minimumHeight: 0.1, 205 colors: { 206 Gray: { array: [0x888888, 0x616161, 0x414141] }, 207 }, 208 }, 209 { 210 name: "CommonTree_Snow", 211 density: 5, 212 minimumHeight: 0.0, 213 }, 214 { 215 name: "Bush_Snow", 216 density: 5, 217 minimumHeight: 0.0, 218 }, 219 { 220 name: "CommonTree_Dead_Snow", 221 density: 5, 222 }, 223 { 224 name: "PineTree_Snow", 225 density: 5, 226 }, 227 { 228 name: "TreeStump_Snow", 229 density: 1, 230 }, 231 { 232 name: "TreeStump_Snow", 233 density: 1, 234 }, 235 { 236 name: "Willow_Snow", 237 density: 5, 238 }, 239 { 240 name: "Willow_Dead_Snow", 241 density: 5, 242 }, 243 { 244 name: "WoodLog_Snow", 245 density: 1, 246 }, 247 { 248 name: "BirchTree_Snow", 249 density: 5, 250 }, 251 { 252 name: "BirchTree_Dead_Snow", 253 density: 5, 254 }, 255 ], 256 }, 257}; 258 259export const biomePresets: Record<string, BiomeOptions> = { 260 beach: beachBiome, 261 forest: forestBiome, 262 snowForest: snowForestBiome, 263}; 264 265const beachPlanet: PlanetOptions = { 266 biome: { 267 preset: "beach", 268 }, 269 270 material: "caustics", 271}; 272 273const forestPlanet: PlanetOptions = { 274 biome: { 275 preset: "forest", 276 }, 277 278 material: "normal", 279}; 280 281const snowForestPlanet: PlanetOptions = { 282 biome: { 283 preset: "snowForest", 284 }, 285}; 286 287export const planetPresets: Record<string, PlanetOptions> = { 288 beach: beachPlanet, 289 forest: forestPlanet, 290 snowForest: snowForestPlanet, 291};