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ghostty
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dist
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windows
3 files
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main
Mitchell Hashimoto
New Ghostty icon
2y ago
247409d7
ghostty.ico
New Ghostty icon ❤️👻 This is the icon that we'll launch Ghostty 1.0 with. It was designed by Michael Flareup at PixelResort. It retains the style of the original Ghostty icon by Alasdair Monk, but brings in the new Ghost character and adds details that make it more Apple-like. The new Ghost character is an important evolution from the original since it separates us from looking too much like PacMan. The new Ghost is more unique and recognizable to Ghostty (or, hopefully will be!). The icon itself has more details: the aluminum around the edge has texture for the large enough sizes, there are visible scanlines, the glow of a screen emanates from the ghost. The icon itself is stylistic more Apple-like than other platforms. I think Apple icons tend to look very good in more environments than the reverse and I'm a big fan of the Apple aesthetic so I wanted to bring that to Ghostty for all platforms.
2 years ago
ghostty.manifest
windows: add rc file Adds an rc file for windows. An rc file is a source file given to the toolchain that instructs it on what "resources" to embed inside the executable. You can think of "resources" as files or data that get embedded into the executable and can be accessed both by the application at runtime or by the OS. The OS uses resources for things like getting the icon of the executable or extracting the version of an exe for the user. Note that exe resources can also be modified without having to recompile/relink the binary. Thanks to Squeek502 zig has its own "RC Compiler" so this should still be buildable on all platforms. In the RC file I've included some basic info and left in comments for other info to be populated later. I've also included a manifest file which starts out by telling windows that our exe will be DPI aware and to use a slightly more modern look and feel for native controls.
2 years ago
ghostty.rc
windows: add rc file Adds an rc file for windows. An rc file is a source file given to the toolchain that instructs it on what "resources" to embed inside the executable. You can think of "resources" as files or data that get embedded into the executable and can be accessed both by the application at runtime or by the OS. The OS uses resources for things like getting the icon of the executable or extracting the version of an exe for the user. Note that exe resources can also be modified without having to recompile/relink the binary. Thanks to Squeek502 zig has its own "RC Compiler" so this should still be buildable on all platforms. In the RC file I've included some basic info and left in comments for other info to be populated later. I've also included a manifest file which starts out by telling windows that our exe will be DPI aware and to use a slightly more modern look and feel for native controls.
2 years ago