A small game based on a cool visual effect.
  • Java 99.1%
  • GLSL 0.9%
Find a file
2018-09-19 17:25:50 -07:00
core Implement the new Duality class. 2017-10-01 15:50:50 -07:00
desktop Add a new system for entities that follow other entities. 2017-07-02 22:12:23 -07:00
gradle/wrapper Add initial LibGDX template project. 2017-07-01 23:49:04 -07:00
.gitignore Initial commit - set up .gitignore. 2017-07-01 23:48:22 -07:00
build.gradle Add initial LibGDX template project. 2017-07-01 23:49:04 -07:00
gradle.properties Add initial LibGDX template project. 2017-07-01 23:49:04 -07:00
gradlew Add initial LibGDX template project. 2017-07-01 23:49:04 -07:00
gradlew.bat Add initial LibGDX template project. 2017-07-01 23:49:04 -07:00
README.md Update screenshot due to GitHub size limits. 2018-09-19 17:25:50 -07:00
Screenshot.png Add a screenshot. 2018-09-19 17:21:22 -07:00
settings.gradle Add initial LibGDX template project. 2017-07-01 23:49:04 -07:00

Duality

Screenshot

Duality is a video game prototype built around a cool shader effect. It is meant to be a puzzle game, with two worlds that are mirror images of each other. These worlds, though they cannot touch, can influence each other in certain ways. This is a prototype an is largely unfinished.

Setup

Clone the repo. To run the game, run:

./gradlew desktop:run