No description
- Rust 89.8%
- WGSL 9%
- GLSL 1.2%
| src | ||
| .gitignore | ||
| Cargo.lock | ||
| Cargo.toml | ||
| README.md | ||
| screenshot.png | ||
Physarum and other 2D simulations in Rust
The week-end's experiment: the goal was to simulate 2D things using webgpu via the webgpu Rust library (https://github.com/gfx-rs/wgpu-rs).
Two models:
- physarum slime mold: see https://sagejenson.com/physarum
- conway's game of life
