Bisector tree implementation in OCaml
- OCaml 97.4%
- Shell 1.3%
- Makefile 1.2%
| data | ||
| doc | ||
| src | ||
| bst.opam | ||
| bunny.sh | ||
| dune-project | ||
| LICENSE | ||
| Makefile | ||
| README.md | ||
bisec-tree
Bisector tree implementation in OCaml.
A bisector tree allows to do fast and exact nearest neighbor searches in any space provided that you have a metric (function) to measure the distance between any two points in that space.
Cf. this article for details: "A Data Structure and an Algorithm for the Nearest Point Problem"; Iraj Kalaranti and Gerard McDonald. ieeexplore.ieee.org/iel5/32/35936/01703102.pdf
Figure: the Stanford bunny, consisting of 35947 3D points, guillotined by the first layer of a bisector tree.
