Attempt at recreating the rendering techniques used in the original 'Doom' (Python/Pygame) - May 2017
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mirrorworld 39f468a52a initial
2019-06-29 01:40:34 +01:00
__pycache__ initial 2019-06-29 01:40:34 +01:00
main.py initial 2019-06-29 01:40:34 +01:00
player.py initial 2019-06-29 01:40:34 +01:00
ray_tracer.py initial 2019-06-29 01:40:34 +01:00
TODO.txt initial 2019-06-29 01:40:34 +01:00
world.py initial 2019-06-29 01:40:34 +01:00