Collection of various gecko codes I've made for Wii games
  • C++ 73.6%
  • C 19.8%
  • Python 6.4%
  • Linker Script 0.2%
Find a file
2025-08-15 23:48:57 -04:00
mkw Add Balance-Board-Support for Mario Kart Wii 2025-07-21 14:35:40 -04:00
nsmbu Add Duplicate-Anything-NSMBU 2024-11-12 22:19:05 -05:00
nsmbw nsmbw: Add Speed-Up-Everything-But-Player 2025-08-15 23:48:57 -04:00
source nsmbw: Add Speed-Up-Everything-But-Player 2025-08-15 23:48:57 -04:00
tool Add (currently unusable) nsmbudx-load.cpp file 2024-07-31 12:37:17 -04:00
.clang-format Add Balance-Board-Support for Mario Kart Wii 2025-07-21 14:35:40 -04:00
.gitattributes Initial commit 2024-06-14 15:51:47 -04:00
.gitignore Add Balance-Board-Support for Mario Kart Wii 2025-07-21 14:35:40 -04:00
build.py nsmbw: Add Speed-Up-Everything-But-Player 2025-08-15 23:48:57 -04:00
gct.ld Update build script 2024-07-23 05:57:37 -04:00
LICENSE Initial commit 2024-06-14 15:51:47 -04:00
README.md Initial commit 2024-06-14 15:51:47 -04:00

Gecko Code Collection

This is a collection of gecko codes I've created for Wii games, typically the ones I show off in my videos. Feel free to use these in your own content as long as you credit me!

Building

Run build.py in the root directory and it will build all the gecko codes into markdown files within their respective game subdirectories.

License

The code is available under the MIT license. The full license can be found in the LICENSE file.

Credits

Various credits go to many wonderful people in the New Super Mario Bros. Wii community who have made and shared tools and documentation. Most notably Ninji, CLF78, RoadrunnerWMC.