A reimplementation of the never released MagiQuest Xavier encounter on the Wii U.
- C++ 61.7%
- C 36.4%
- Makefile 1.9%
| content | ||
| meta | ||
| src | ||
| vendor | ||
| .clang-format | ||
| .gitattributes | ||
| .gitignore | ||
| LICENSE | ||
| Makefile | ||
| README.md | ||
MagiQuest Wii U
Recreations of MagiQuest Legacy encounters, including the never released Xavier encounter, on the Wii U. The following encounters are included:
- Dragon / Charlock
- Goblin King (does not contain the guard or princess... yet)
- Ice Dragon / Winterra
- Silver Dragon
- Heroic Dragon (unfinished, contains an edited clip)
- Xavier
- Golem / Kalo (from MagiQuest Online)
Assets source: The MagiQuest Archive Rev0 on archive.org
Building
To compile you'll need:
- devkitPPC (with the DEVKITPPC environment variable set)
- wut
- Install the required portlibs via
(dkp-)pacman -Syu ppc-zlib ppc-libogg ppc-libgd ppc-freetype ppc-libjpeg-turbo ppc-libpng ppc-glm ppc-bzip2
After installing the prerequisites, simply run make. The output executable (rpx) will be in the created code directory. To package into a wuhb file, run make wuhb.
License
This software is licensed under the GNU General Public License version 2 (or any later version). The full license can be found in the LICENSE file.