fix: un-squish island graphs — taller canvas, stronger repulsion
- Canvas height 200px → 320px (was cramming 301 nodes vertically)
- Remove hardcoded width/height HTML attrs — constructor sizes via
getBoundingClientRect + devicePixelRatio
- Repulsion force 300 → 500 for better spread
- Warmup ticks 120 → 200 for settled layout
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