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pocket / src / game / render.odin
327 B 17 lines
1package game 2 3import rl "vendor:raylib" 4 5BACKGROUND_COLOR :: rl.Color{13, 15, 22, 255} 6TEXT_COLOR :: rl.Color{200, 210, 230, 255} 7SUBTLE_COLOR :: rl.Color{120, 132, 160, 255} 8 9render_frame :: proc() { 10 rl.BeginDrawing() 11 rl.ClearBackground(BACKGROUND_COLOR) 12 13 rl.DrawText("Pocket", 24, 24, 28, TEXT_COLOR) 14 15 rl.EndDrawing() 16} 17